I looked around to find, how I can know on which iPhone my App is running (iPhone 3G, iPhone3GS, iPhone 4) to do additional things depending on the exactly device. The preferred method was mostly some
Is it possible to publish an app that wont 开发者_如何学Cbe available to iPhone 4? I don\'t want any iphone4 to see the app inside the AppStore, or at least app store has to reject the purchase.
Does Cache folder g开发者_如何转开发ets cleared when device is powered off? If yes, which folder gets retained -- Documents?I\'m not sure when the Cache directory is cleared, but Documents is always r
I think I have found an edge case for sizeWithFont:constrainedToSize: where, on a retina display, it will sometimes (it seems based on word wrapping) returns a height 1 line t开发者_Go百科aller than i
Has anyone ever heard of this? I\'m baffled, and so is Google. When debugging on iPhone 4 with iOS 4.1, my app shows the splash screen, then shows an animation while it loads and gets the GPS locatio
I am trying to add art to my game for the iPhone4 resolution. The images i am using are twice the original and i have added the @2x suffix to the image names.
I\'ve been experimenting with the compass and gyroscope on iPhone 4 and would like some help with an issue I\'m having. I want to compensate for开发者_StackOverflow社区 the slowness of the compass by
I\'m downloading a lot of images to display to the user. Each of this images have 512x512. In a normal resolution iPhone, everything works fine,
I\'ve had this app on app store with no problem until iphone 4 came out. My home page has an image covering the whole screen.
I want to programmatically differentiate between iPhone4 and iTouch4. Here is what I have tried : +(BOOL) isIphone4 {