I got the ba开发者_开发技巧ckground Process successfully. But the problem was when AVAudio player get finished it won\'t play automatically next song. But In Simulator it will work fine. In device onl
Am I missing something about the @2x graphics on the iPhone 4? I\'m running the 4.0.2 SDK in the iPhone Simulator, but UIScreen has a scale of 1.0, isn\'t it supposed to be 2.0 and load high res image
I am creating a lot of webviews that must be compatible with both the iPhone 4 retina display and pre-iPhone 4 devices. It\'s painstaking to export multiple 开发者_如何学Cfiles for each image.
For our iPhone app, we are using 50 x 50 user image (from facebook). It works fine for iPhone 3G开发者_JAVA技巧 and 3GS but not for iPhone 4 due to its high resolution display. For iPhone 4 we tried t
How can I integrate my application with the Nike+ features of 开发者_运维问答the iPhone 4G. I want to access the data captured and send that to my own applications. There seems to be limited informati
My Mac os version is 10.6.4 and xcode version is 3.2.3.I\'m using WhereAmI program.I have used CLLocationManager to get current location it works fine in iphone 3 ios but does not works in iphone 4 io
I have a chart drawn with CoreGraphics. This chart can be scrolled horizontally and it\'s drawn as we scroll it.
I have two queries I was running a sample app which having single view controller in it implemented. When I check the memory using Instrument it was showing 3.66 MB
I thought I read/saw/heard something saying that apps built for iPhone 4\'s Retina Display would automatically run at 640x960 when installed on a开发者_如何学Cn iPad.However, can\'t find any documenta
I have a button with an image set through interface builder. The original image is SearchImage.png and the high rez version is SearchImage@2x.png. I\'m absolutely sure that no typos were made, and the