My problem is our game can switch into menu and setting mode instantly but it will need 4-6 seconds to load texture, init GL render mode eventually I just used 6 simple textures to create 6 sprites in
I have a very simple GLRenderer subclass that draws a bunch of polygons on the screen. On my Nexus One with 2.1 installed, I see exactly what I expect. On my G1 with 1.6 installed, I only get the glCl
I\'ve got a WinForms RichTextBox in my application. When I enter the Chinese text \"蜜蜜蜜蜜\", the control uses the following RTF:
Have been pulling out my hair for the past 2 hours on this and am sure I am doing something really stupid.
北京时间11月20日下午,富士康旗下液晶面板制造商群创光电今日表示,公司将投资800亿新台币(约合26亿美元)扩建为苹果智能手机提供面板的工厂。