I have transitions in my game and they work fine, but I want to now play a video cut-scene between certain transitions but can\'t find out how to do it.
I\'m currently developing a project with XNA that is pulling information (ID, name, file location, etc) about each of my objects (each object will be displayed on screen) from a local SQL database.
Here is my class I made to draw a HUD: using System; using System.Collections.Generic; using System.Linq;
Hi I\'m trying to follow an answer about making part of a texture transparent when using Alpha Blending from this question
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Last few days I\'m trying to start with farseer library, however i just can\'t get anything work properly. Documentation is very poor and there aren\'t many ( any? ) resources on the internet relating
I have a problem in the game I wrote with XNA. I recently added Textured polygons, and saw that every textured polygon shared the same texture although I changed it before calling. The code I am using
I am using XNA my rocket is creating smoke objects when it fly. I need to know how to use some timer in XNA for these simple smoke objects. When the object is开发者_如何学Go create ...wait 2 seconds a
I am trying to draw a grid on the screen of a Windows Phone; it will help me better position my sprites on the screen rather than guessing locations on the screen.
Alright, so here\'s my problem. I\'ve been trying to create a sort of a visual day/night cycle in XNA, where I have an underlying class that updates and holds time and a Sky class which outputs a bac