Wrappers of primitive types in arraylist vs arrays
In "Core java 1" I've read
CAUTION: An ArrayList is far less efficient than an int[] array because each value is separately wrapped inside an object. You would only want to use this construct for small collections when programmer convenience is more important than efficiency.
But in my software I've already used Arraylist instead of normal arrays due to some requirements开发者_StackOverflow社区, though "The software is supposed to have high performance and after I've read the quoted text I started to panic!" one thing I can change is changing double variables to Double so as to prevent auto boxing and I don't know if that is worth it or not, in next sample algorithm
public void multiply(final double val)
{
final int rows = getSize1();
final int cols = getSize2();
for (int i = 0; i < rows; i++)
{
for (int j = 0; j < cols; j++)
{
this.get(i).set(j, this.get(i).get(j) * val);
}
}
}
My question is does changing double to Double makes a difference ? or that's a micro optimizing that won't affect anything ? keep in mind I might be using large matrices.2nd Should I consider redesigning the whole program again ?
The big issue with double
versus Double
is that the latter adds some amount of memory overhead -- 8 bytes per object on a Sun 32-bit JVM, possibly more or less on others. Then you need another 4 bytes (8 on a 64-bit JVM) to refer to the object.
So, assuming that you have 1,000,000 objects, the differences are as follows:
double[1000000]
8 bytes per entry; total = 8,000,000 bytes
Double[1000000]
16 bytes per object instance + 4 bytes per reference; total = 20,000,000 bytes
Whether or not this matters depends very much on your application. Unless you find yourself running out of memory, assume that it doesn't matter.
It changes the place where autoboxing happens, but nothing else.
And 2nd - no, don't worry about this. It is unlikely to be a bottleneck. You can make some benchmarks to measure it for the size of your data, to prove that the difference is insignificant in regard to your application performance.
Double is dramatically more expensive than double, however in 90% of cases it doesn't matter.
If you wanted an efficient matrix class, I would suggest you use one of the libraries which already do this efficiently. e.g. Jama.
Changing the double
argument into Double
won't help much, it will worsen performance slightly because it needs to be unboxed for the multiplication.
What will help is preventing multiple calls to get()
as in:
for (int i = 0; i < rows; i++)
{
List row = this.get(i);
for (int j = 0; j < cols; j++)
{
row.set(j, row.get(j) * val);
}
}
(btw, I guessed the type for row.)
Assuming that you use a list of lists, using iterators instead of geting and setting via loop indices will win some more performance.
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