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Is there anything else to do Audio in 92khz to 192khz?

I spend lot of time researching/finding a best developer friendly framework or libraries for cross platform to deal with solid/accurate/lipsync sort of audio solution. Still could not find one which can be used for cross platform.

I tried GStreamer (was the best one) but it is best for linux as it covers CELT/Vorbis/Speex (encoder/decoder), GStreamer does the great job for Linux. But porting Gstreamer to Windows and Mac platform is not friendly, and lot of restrictions, and facing lot of problems, where i found myself its not the best way to build better application, the way i know about audio.

Is there any audio libraries or framework w开发者_开发技巧hich can handle lowest latency for any cross platform ? No matter what language it is C/ADA/LUA/Python/Java..., to study from that libraries. To build my own freedom of audio quality over internet for musicians/conversation peer 2 peer in RTP method to have maximum range of 192 khz.

Expecting experts, advise.

My project is:
1. Peer 1 - playing electrical guiter from UK (london)
2. Peer 2 - playing drums from USA (new york)
3. Peer 3 - playing bass guiter from UK (luton)

And Peer 4 is listening, and doing recording in Holland (amsterdam)

Thanks in advance.


It's C++ and i don't know if it fully fits your bill, but RtAudio provides a nice and easy to use cross-platform wrapper for realtime audio output & input.


murgaLua comes with a binding to proteaAudio if you want to have something to be up and running quickly... It's cross platform Windows-Mac-Linux ;)

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