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Irregular Transmission Problem with Python Twisted Push Producer

I want to transmit data from a Queue using Twisted. I currently use a push producer to poll the queue for items and write to the transport.

class Producer:

    implements(interfaces.IPushProducer)

    def __init__(self, protocol, queue):
        self.queue = queue
        self.protocol = protocol

    def resumeProducing(self):
        self.paused = False
        while not self.paused:
            try:
                data = self.queue.get_nowait()
                logger.debug("Transmitting: '%s'", repr(data))
                data = cPickle.dumps(data)
                self.protocol.transport.write(data + "\r\n")
            except Empty:
                pass

    def pausePr开发者_开发问答oducing(self):
        logger.debug("Transmitter paused.")
        self.paused = True

    def stopProducing(self):
        pass

The problem is, that the data are sent very irregularly and if only one item was in the queue, the data is never going to be sent. It seems that Twisted waits until the data to be transmitted has grown to a specific value until it transmits it. Is the way I implemented my producer the right way? Can I force Twisted to transmit data now?

I've also tried using a pull producer, but Twisted does not call the resumeProducing() method of it at all. Do I have to call the resumeProducer() method from outside, when using a pull producer?


It's hard to say why your producer doesn't work well without seeing a complete example (that is, without also seeing the code that registers it with a consumer and the code which is putting items into that queue).

However, one problem you'll likely have is that if your queue is empty when resumeProducing is called, then you will write no bytes at all to the consumer. And when items are put into the queue, they'll sit there forever, because the consumer isn't going to call your resumeProducing method again.

And this generalizes to any other case where the queue does not have enough data in it to cause the consumer to call pauseProducing on your producer. As a push producer, it is your job to continue to produce data on your own until the consumer calls pauseProducing (or stopProducing).

For this particular case, that probably means that whenever you're going to put something in that queue - stop: check to see if the producer is not paused, and if it is not, write it to the consumer instead. Only put items in the queue when the producer is paused.


Here are two possible solutions:

1) Periodically poll your local application to see if you have additional data to send.

NB. This relies on a periodic async callback from the deferLater method in twisted. If you need a responsive application that sends data on demand, or a long running blocking operation (eg. ui that uses its own event loop) it may not be appropriate.

Code:

from twisted.internet.protocol import Factory
from twisted.internet.endpoints import TCP4ServerEndpoint
from twisted.internet.interfaces import IPushProducer
from twisted.internet.task import deferLater, cooperate
from twisted.internet.protocol import Protocol
from twisted.internet import reactor
from zope.interface import implementer
import time

# Deferred action
def periodically_poll_for_push_actions_async(reactor, protocol):
  while True:
    protocol.send(b"Hello World\n")
    yield deferLater(reactor, 2, lambda: None)

# Push protocol
@implementer(IPushProducer)
class PushProtocol(Protocol):

   def connectionMade(self):
     self.transport.registerProducer(self, True)
     gen = periodically_poll_for_push_actions_async(self.transport.reactor, self)
     self.task = cooperate(gen)

   def dataReceived(self, data):
     self.transport.write(data)

   def send(self, data):
     self.transport.write(data)

   def pauseProducing(self):
     print 'Workload paused'
     self.task.pause()

   def resumeProducing(self):
     print 'Workload resumed'
     self.task.resume()

   def stopProducing(self):
     print 'Workload stopped'
     self.task.stop()

   def connectionLost(self, reason):
     print 'Connection lost'
     try:
       self.task.stop()
     except:
       pass

# Push factory
class PushFactory(Factory):
  def buildProtocol(self, addr):
    return PushProtocol()

# Run the reactor that serves everything
endpoint = TCP4ServerEndpoint(reactor, 8089)
endpoint.listen(PushFactory())
reactor.run()

2) Manually keep track of Protocol instances and use reactor.callFromThread() from a different thread. Lets you get away with a long blocking operation in the other thread (eg. ui event loop).

Code:

from twisted.internet.protocol import Factory
from twisted.internet.endpoints import TCP4ServerEndpoint
from twisted.internet.interfaces import IPushProducer
from twisted.internet.task import deferLater, cooperate
from twisted.internet.protocol import Protocol
from twisted.internet import reactor, threads
import time
import random
import threading

# Connection
protocol = None

# Some other thread that does whatever it likes.
class SomeThread(threading.Thread):
  def run(self):
    while True:
      print("Thread loop")
      time.sleep(random.randint(0, 4))
      if protocol is not None:
        reactor.callFromThread(self.dispatch)
  def dispatch(self):
    global protocol
    protocol.send("Hello World\n")

# Push protocol
class PushProtocol(Protocol):

   def connectionMade(self):
     global protocol
     protocol = self

   def dataReceived(self, data):
     self.transport.write(data)

   def send(self, data):
     self.transport.write(data)

   def connectionLost(self, reason):
     print 'Connection lost'

# Push factory
class PushFactory(Factory):
  def buildProtocol(self, addr):
    return PushProtocol()

# Start thread
other = SomeThread()
other.start()

# Run the reactor that serves everything
endpoint = TCP4ServerEndpoint(reactor, 8089)
endpoint.listen(PushFactory())
reactor.run()

Personally, I find the fact that IPushProducer and IPullProducer require a periodic callback, makes them less useful. Others disagree... shrug. Take your pick.

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