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indexed switch statement, or equivalent? .net, C#

I want to build a method which accepts a string param, and an object which I would like to return a particular member of based on the param. So, the easiest method is to build a switch statement:

public GetMemberByName(MyObject myobj, string name)
{
   switch(name){
     case "PropOne": return myobj.prop1;
     case "PropTwo": return myobj.prop2; 
   }
}

This works fine, but I may wind up with a rather large list... So I was curious if there's a way, without writing a bunch of nested if-else structures, to accomplish this in an indexed way, so that the matching field is found by index instead of falling through a switch until a match is found.

I considered using a Dictionary<string, something> to give fast access to the matching strings (as the key member) but since I'm wanting to access a member of a passed-in object, I'm not sure how this could be accomplished.

  • I'm specifical开发者_Python百科ly trying to avoid reflection etc in order to have a very fast implementation. I'll likely use code generation, so the solution doesn't need to be small/tight etc.

  • I originally was building a dictionary of but each object was initializing it. So I began to move this to a single method that can look up the values based on the keys- a switch statement. But since I'm no longer indexed, I'm afraid the continuous lookups calling this method would be slow.

  • SO: I am looking for a way to combine the performance of an indexed/hashed lookup (like the Dictionary uses) with returning particular properties of a passed-in object. I'll likely put this in a static method within each class it is used for.


Here's a quick mockup of something that could work for any class (using reflection rather than a switch statement):

public static object GetMemberByName<T>(T obj, string name)
{
    PropertyInfo prop = typeof(T).GetProperty(name);
    if(prop != null)
        return prop.GetValue(obj, null);

    throw new ArgumentException("Named property doesn't exist.");
}

Or an Extension Method version (which will still work on any object type):

public static object GetMemberByName<T>(this T obj, string name)
{
    PropertyInfo prop = typeof(T).GetProperty(name);
    if(prop != null)
        return prop.GetValue(obj, null);

    throw new ArgumentException("Named property doesn't exist.");
}

Obviously there's some additional error checking you might want to do, but this would be a start.

I also returned the type object from the methods for a reason. This allows the caller to handle casting the value however they see fit (if they need to cast at all).


Here's an easy way you can use a dictionary:

    Dictionary<string, Func<MyObject, object>> propertyNameAssociations;

    private void BuildPropertyNameAssociations()
    {
        propertyNameAssociations = new Dictionary<string, Func<MyObject, object>>();
        propertyNameAssociations.Add("PropOne", x => x.prop1);
        propertyNameAssociations.Add("PropTwo", x => x.prop2);
    }

    public object GetMemberByName(MyObject myobj, string name)
    {
        if (propertyNameAssociations.Contains(name))
            return propertyNameAssociations[name](myobj);
        else
            return null;
    }


There are a few options you can try.

Option 1: Have the object store the property values dynamically.

public GetMemberByName(MyObject myobj, string name)  
{  
  return myobj.GetProperty(name);
}

public class MyObject
{
    private Dictionary<string, object> m_Properties = new Dictionary<string, object>();

    public object GetProperty(string name)
    {
        return m_Properties[name];
    }

    public void SetProperty(string name, object value)
    {
        m_Properties[name] = value;
    }

    public object Prop1
    {
        get { return GetProperty("PropOne"); }
        set { SetProperty("PropOne", value); }
    }

    public object Prop2
    {
        get { return GetProperty("PropTwo"); }
        set { SetProperty("PropTwo", value); }
    }
}

Option 2: Use reflection.

public GetMemberByName(MyObject myobj, string name)  
{  
    return typeof(MyObject).GetProperty(name).GetValue(obj, null);
}

Option 3: Leave it the way it is.

This is a reasonable option because switch statements on string data types will be converted to a Dictionary lookup once the number case statements reaches a certain threshold. That threshold is 7 on the C# 3.0 compiler. So the lookup will be O(1) no matter how many case statements there are. It will not scan through each one.


You can use reflection to get a property dynamically at runtime. Here is a snippet from a little relection utility i wrote. This is written as an extension method which would easily allow you to get a property from your class instance

myInstance.GetProperty<string>("Title"); // Replace 'string' with the proper return value.

The code:

public static class ReflectionExtensions
{
    private const BindingFlags DefaultFlags = BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.Public;

    public static T GetProperty<T>(this object instance, string propertyName)
    {
        PropertyInfo property = GetPropertyInfo(instance, propertyName);
        if (property == null)
        {
            var message = string.Format("The Type, '{0}' does not implement a '{1}' property", instance.GetType().AssemblyQualifiedName, propertyName);
            throw new NotImplementedException(message);
        }

        return (T)property.GetValue(instance, null);
    }

    private static PropertyInfo GetPropertyInfo(object instance, string propertyName)
    {
        Type type = instance.GetType();
        return type.GetProperty(propertyName, DefaultFlags);
    }
}


Well, assuming that the Name matches the actual name of the property (unlike your example), this would probably be best handled through reflection.


You cant do it with an index, but you could use reflection.


You may want to try using something like this.

private static readonly Dictionary<Type, Dictionary<string, PropertyInfo>> _cache = new Dictionary<Type,Dictionary<string,PropertyInfo>>();
public static T GetProperty<T>(object obj, string name)
{
    if (obj == null)
    {
        throw new ArgumentNullException("obj");
    }
    else if (name == null)
    {
        throw new ArgumentNullException("name");
    }

    lock (_cache)
    {
        var type = obj.GetType();
        var props = default(Dictionary<string, PropertyInfo>);
        if (!_cache.TryGetValue(type, out props))
        {
            props = new Dictionary<string, PropertyInfo>();
            _cache.Add(type, props);
        }
        var prop = default(PropertyInfo);
        if (!props.TryGetValue(name, out prop))
        {
            prop = type.GetProperty(name);
            if (prop == null)
            {
                throw new MissingMemberException(name);
            }
            props.Add(name, prop);
        }
        return (T)prop.GetValue(obj, null);
    }
}
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