iOS: Can a library in Objective C produce a pop up window and manage an interaction?
I want to 开发者_StackOverflow中文版make a class in a library that will, upon request, do a complicated interaction with the user. The app that initializes the library will not provide any info like its UIWindow or anything. Is this technically possible? I know I can do a simple popup but what about something that needs to be constructed on the fly? Thanks.
Your library will have access to singletons like [UIApplication sharedApplication]
, so if you want to present something to the user, you can just add your view to the window directly:
- (void)addViewToWindow:(UIView *)aView
{
UIWindow *mainWindow = [[UIApplication sharedApplication] keyWindow];
[mainWindow addSubview:aView];
}
Perhaps a better way would be to present it modally from within a view controller, though.
Use UIViewController
for any complex user interaction. In order to present a view controller modally, you'll have to find a suitable parent view controller.
You can get access to the app's root view controller using the -rootViewController
method of UIWindow
like that:
NSArray *windows = [[UIApplication sharedApplication] windows];
UIViewController *rootViewController = (windows.count > 0) ? [[windows objectAtIndex:0] rootViewController] : nil;
if (rootViewController)
// Present your view controller modally
else
// Unable to present any view controller
You can also provide a delegate method and use this to get a view controller:
- (UIViewController *) rootViewControllerForComplexClass:(id)complexClass;
In your library you have access to the delegate and access the view controller like that:
UIViewController *rootViewController = [self.delegate rootViewControllerForComplexClass:self];
// Present your view controller modally
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