Is there an away3D hitTestObject equivalent?
i am working with away3D and i find myself in dire need of a hitTestObject-method. As far as i have found out, there is no such method present in the library. I have already tried distanceTo, but that calculates the distance from the centerPoints, so using this method is not an option since i need to detect all collisions.
Does anyone have a good way of detecting hits on another object in away3D? thanks in adv开发者_运维问答ance.
Away3D is a renderer, not a physics engine. To have 'collisions', you would need some kind of physics engine involved like JigLib.
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