Currently I\'m doing a 3d avatar creation and customization using flash, (away3d and md5) .. I\'m designing characters usingMAYA 2012 and I\'m going to export it as MD5 format.
I am building a globe with the countries. I have all of the spheres built and everything works fine. The problem is to get the 开发者_Python百科globe to look right I had to put all of the movieclips i
I\'m looking into 3D engines for AS3 interface work, and I\'m acclimated with Papervision (but it has not been updated since 2009).
Do you have an example of loading a 3d object and dis开发者_如何转开发playing it from a collada file?I\'ve browsed around and haven\'t found a good example.I\'m afraid that in Broomstick version is Co
Turns out, that I need to be able to render something similar to sprites, but having all of the goodness from Molehill.
I have loaded a model using the 3DS parser that is already linked to a material and loads fine. I would like to make this mode开发者_JS百科l semi-transparent part of the time but not all of the time.
I\'m recently playing with Away3D Li开发者_开发技巧brary and have a problem in finding Face center in Away3D. Why Away3DLite has a face.center feature while Away3D doesn\'t have it ? and what is the a
I\'m working on a spherical movie viewer in Away3D & am having a problem when I apply a VideoMaterial texture to a 3D primitive.The video appears heavily pixellated, like it\'s being scaled or hug
I just read some basics about Molehill, and I understood that learning an API is essential to gain some speed in the development, so far seems like Away3D is th开发者_开发问答e winner, but Flare3D has
Waht is the right way to get 3D coords from 2D mouse coords using Away3D. (version 3.6.0) It\'s ambigoius problem in general, so there is restriction that 3D point belongs to some fixed plane.