I\'ve recently started using OpenTK for a simple game in C# However I can\'t seem to draw basic shapes like points i\'ve tried a lot of things but i can\'t figure it out.
I\'m writing an app that\'s going to use 3rd-party created plugins to render all kinds of 3D trickery.
I noticed an example for text re开发者_JAVA百科ndering in the OpenTK documentation, but is there a library that has already been developed for this purpose? I am looking to use this for a video game,
I\'m currently developing a game using OpenTK for rendering; C#, .Net 4.0, OpenGL 2. Running maximized (not full screen, but taking up all the available screen space) on 1280x1024 resolution, I\'m se
I want to visually join two circles that are overlapping so that becomes I already have methods for partial circles, but now I need to know how large the overlapping angle for earch circle is,
I am working on a project which uses OpenGL only (it\'s supposed to become a game one time to be specific), now after some weeks of development I stumbled across开发者_如何学Python the possibility to
Consider the following trivial code: using System; class Test { delegate int FooDelegate(int i); FooDelegate Foo = FooImplementation;
I\'m using code which tries to work like Glu.Project() since OpenTK doesn\'t support Glu. Vector4 p开发者_如何学Goos = new Vector4(s.Position.X, 0.0f, s.Position.Y, 1.0f);
I would like to create a list of all available pixel formats for OpenGL. On Windows, I can do this by calling DescribePixelFormat in a loop, increasing the开发者_如何学JAVA pixel format id, until it r
How do I dr开发者_如何转开发aw a cylinder with OpenGL in OpenTK?Sample code from an older project of mine. This creates an \"uncapped\" cylinder (top and bottom are empty).