During my game loop I am constantly loading images using BitmapFactory.decodeResource(getResources(), R.drawable.objectx);
i have searched on the Image types supported by Android everywhere. Actually, my confusion is which are image types supported by Android (i.e. JPEG开发者_开发问答, gif, or other) , because just now i
I am trying to set a 9-patch image as the background for one of my activities but it is stretching unescessarily making everything get all wierd.I used draw9patch to create it and added one pixel to t
The question I have is simple but hard to put in words, I\'ll give it a try anyways. I am trying to load a web page in webview. However, the load time is a little bit too high.
I am trying to make the images clickable so that when they are pressed it will send the user to another page or link.
I am trying to create a drawable in code and change the color based on some criteria. When I try and set the Drawable as the background of the ImageView it displays but won\'t let me set any padding.
Can anyone give me a hand with techniques to generate strings that satisfy certain restrictions. For example, say I need to generate strings s and t such that