I\'m working on a .NET library, and I want the build script to be so generic that it can run from both the MS .NET framework, and from a mono installation on a Mac/Linux machine.
I am trying to build an automatic download, compile & run pro开发者_StackOverflowgram for a project just to make it easier for other users on mac and myself so we do not have to do everything over
So I\'m trying to get a VS2010 C# project to go cross-platform. First goal is build it in Mono 2.10.5 for Windows.I have not touched any code yet - I\'m starting with xbuild\'s recent ability to build
I\'ve got a heap of csproj files that were created with Visual Studio 2010 and targeted .NET 4.0. I am now trying to compile on Mono 2.6.7 with xbuild, however 2.6.7 can\'t compile verison 4 msbuild
Having an issue where compiling some code that makes use of HttpContextBase is throwing the compile error:
I have a complex solution (developed under Windows, deployed under GNU\\Linux) with a number of unit-testing projects, using NUnit 2.9.3.
I\'m trying to build a MonoTouch project using xbuild (on a Mac, clearly). Here\'s my xbuild project:
I use Mono 2.6.4 compiled from source on CentOS to compile a VS2008 project in C#. Some csproj compile, but this one doesn\'t, here is the output of xbuild /t:detailed :
im looking for a way to implement a addin that can convert a C# solution into a mono compiled exe, so i ca开发者_开发技巧n use it on a linux and mac environment that have the mono framework installed.
In msbuild/xbuild I\'d like to have a \"libPath\" property which can be ovveridden on the commandlin开发者_JS百科e using /p:libpath=\"/path/to/all/libs\". But when this property is undefined I want to