I\'m building an application for the iPad using OpenGL and have issues with screen rotation. The application itself works fine and displays correctly in all four orientations, but other elements only
I have an app that I set to only display in Portrait mode by setting android:screenOrientation=\"portrait\"
I have an activity that is showing a compass, and I need to know the orientation of the screen to properly rotate the needle. I need to distinguish between 90° and 270° degree rotation to properly h
I have a child view (not root, let it be view A) that can be rotated. Also I have a modal view (let it be view M) that is shown then a data comes in from the server. Our QA\'s found that if the data c
I can\'t quite see why I\'m having this issue but I am… Basically I have a Tabr bar controller with a navigationController in one of the tabs. In this particular tab I want the user to be able to rot
I have an android application that I want to always be running in landscape mode. I have the following code implemented to keep the app in landscape mode all the time:
Here is my code. everything works great except the orientation, it reloads every time I rotate the phone it reloads to the home page, it is a pain. can anyone tell me where the problem is.
I read a lot on how to save my instance state or how to deal with my activity getting destroyed during screen rotation.
I have a system with a globally open mysql connection to the local server. In one of my files I am opening an additional connection to a remote machine.