When I attempt to build my test target to either my iPad1 (4.3.5) or iPhone4 (4.3.5) I\'m getting the following error from Xcode 4 (Build 4A304a):
So I have been playing with GHUnit today, and have some nice tests which run just fine in the similator in XCode4.When I run them on the iPhone itself I get the following error:
I\'m using Xcode 4 and GHUnit to write some unit tests for the first time.All the advice appears to suggest going with GHUnit and not OCUnit.
I\'ve followed this very good tutorial on how to configure GHUnit in Xcode 4 and integrate it with Hudson/Jenkins.
I\'m trying to run a GHUnit test to just test that a setter actually works for a NSManagedObject object in my app.My app is called Machine and my GHUnit target is called Tests.I\'ve added Machine as a
I\'m trying to build some GHUnit tests based on an iOS application I have which uses ProtocolBuffers, accessed as a library. I\'ve run into lots of linker problems which I\'ve slowly killed off by add
I\'m writing a unit test with GHUnit. I would like to check if a file is being generated in the Caches directory within the Library directory of an开发者_运维知识库other app. Is this feasible, or are
I\'ve recently been learning how to write Unit Tests using GHUnit for the iPhone. However, I have n开发者_如何学编程o idea on how to set up code coverage to work with this, via xCode 4.
I am trying to do a command line build of a GHUnit target which builds fine inside Xcode.I am running the following command to build:
I use GHUnit framework for testing static library. At this moment I need tap the button Run to star开发者_开发问答t my tests. But I would like to start tests when application launched because I need t