As a developer, I tend to program first then research later. I was trying to implement a screen that would handle multiple user inputs. Basically map more than just one finger. I tried two things..
The goal开发者_开发技巧 is to implement a Gallery whose adapter returns ListViews (in other words, vertically scrolling ListViews embedded in a horizontally scrolling Gallery).It sort of works after a
I have a two ImageViews. 1.ImageView zoomImageMoveable : should zoom in,out and moveable. 2.ImageView zoomImageFixed : show zoom this is guide line.
I get an error trying to implement an OnTo开发者_运维知识库uchListener: The method onTouch(View, MotionEvent)
Dear Android hackers, I am attaching a gestureListener recognizing flings to a ListView. The rows of the ListView consist of a LinearView and some TextViews. Unfortunately, the fling is not detected,
i have a listview and implemented onclick and also onfling.problem is when i do fling(swipe left to right), onclick event of listview is also getting executed.How to overCome this problem? how to diff
I need the user to be able to touch and hold a button/imageview for a long time (> 30 seconds). unfortunately after ~30 seconds an ACTION_UP is fired automatically.
I want to write an app for my thesis that it will have some 开发者_运维百科items/icons and i will drag\'n\'drop them in a box and then it will make a query in a database and return the result..but i c
I am trying to do something similar to that of the android lock screen pattern. I have a class that extends a view that I create multiple instances of. These appear on the screen all at once.
package com.ewebapps; import android.content.Context; import android.graphics.Canv开发者_开发知识库as;