i declared the sprite in my .h but how do i call the sprite from the node i declared it in so that i don\'t get the error that it is undeclared.
I need to run sequential cocos2d actions on different nodes. I know about CCSequence but that is not good for me since it allows running sequence of actions on the same node. How would I go about runn
That\'s the question xD Given an instance of a CCSpri开发者_如何转开发te in cocos2d in iphone, what method can I use to obtain the image width and height?The CCSprite class has a bounding box propert