The issue I am having with this naming convention ~iPad.xib is that everything loads properly in the iPad simulator. Although when I build the project on the device only the iPhone Views load. This ha
I just released a universal update to what had previously been an iPhone app.But it\'s only s开发者_StackOverflowhowing up in the iPhone section of the store, even when I search for it on an iPad.It d
I need to create a Universal iPhone/iPad application using Xcode 4.0. I start creating universal application, there is common app delegate and separate subclass of this app delegate one for iPhone an
I made a \'move\' method for my enemy to move. The thing is that I have multiple different types of enemies, so I want them all to move relatively the same way. The only difference is the CCSprit开发者
I have build an universal application which works perfec开发者_JAVA技巧tly in iPhone Simulator. But the application crashes in iPad simulator. The execution does not enter in to the AppDelegate of the
Im having trouble figuring out how to load a separate XIB for iPad or for iPhone in a Universal app. Its easy enough to convert the Xcode project to Universal and have separate Main view interfaces.
i am using a UITextView inside a tableView cell in order edit text. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
I have a universal iPhone/iPad app. On the main menu I have a UIImage and UILabel that show the current weather conditions outside; the UILabel s开发者_开发问答hows the current temperature.
I am making a universal application (targeted device family --> iphone/ipad). It works perfectly fine in iphone and ipad but when it comes to iPod touch, I get no warnings or errors and my xcode shows
how can i transform an iPhone only app to an universal application? EDIT : FOUND SOLUTION If you want to have the \"Upgrade current target to iPad\" option selected, you must h开发者_Python百科ave Tar