I have searched but I could not find the following: Process1 transmits data over TCP socket. The code that does the transmission is (pseudocode)
I have 2 processes running in different machines which are communicating via TCP sockets. Both processes have code that acts both as a server and as a client.
I am working on a project that involves a usb device, through which we will receive ip packets from a remote pc. We assign the remote pc its IP Address. I have been experimenting with sending raw ip p
My application is going to send huge amount of data over network, so I decided (because I\'m using Linux) to use epoll and splice. Here\'s how I see it (pseudocode):
It keeps having an error \"Operation not allowed on non-connected sockets\" on the line var ServerStream = Connect2Server.GetStream();
i am trying to implement a tcp ping function. And I hope to make the rate and开发者_运维问答 pattern of sending messages configurable. For example, send 5000 msg in 5 seconds, burst 2000 at first then
I need to write a server in C++/Obj-C that can receive streamed data from several clients built in Java and C++.The challenge: I need to serialize and deserialize the data structures efficiently.One C
So there is great chat server example, but how to create multyile rooms on same chat server with bo开发者_StackOverflow社区ost asio? It\'s not possible to create multiple chat rooms with this example.
I am attempting to create a program for a wireless mesh (adhoc in all but name). Most of the network will deal with TCP messaging but to determine all neighbor IPs (as they will be unknown on startup)
I am writing an application w开发者_运维技巧here the client side will be uploading data to the server through a wireless link.