We want to establish TCP/IP connection between two android devices. For now we thought that it would be simpler if we make the 开发者_如何学Cconnection device to device. So there is no server that is
I\'m about to implement a webcam video chat system for multiple users in C++ (windows/linux). As the \'normal\' user is usually connected via DSL/cable, there is a strong bandwidth limitation for my (
How to get maximum T开发者_C百科CP Receive/Send windowin MAC OS X? There are two ctl in Linux. /proc/sys/net/core/rmem_max - Maximum TCP Receive Window(NET_CORE_RMEM_MAX)
I do know that I can\'t have two programs listening to the same port, but I am wondering if it is possible to fake it somehow, for an example:
I\'m making a client-server app in .NET, but now I got the problem that I try to send something, theclient is reading it and while reading I\'m sending something else so it makes crap of the sent data
I read once that there is a common mistake in configuring TCP keepalive parameter in Unix. There is some confusion between milliseconds and seconds.
I\'m using TCP socket connetion between a server program and a client program. Multiple client programs shall connect to the same port. The problem is that if I close a client program I get the follow
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I have two threads that need to send TCP messages using the same already stablished connection. I have an object lets say tcpSe开发者_Python百科nder that I would like to use from booth threads. How ca
If two processes communicate using a tcp socket, is it really tcp behind the scenes? That is, is it limited by sender/receiver/congestion windows? Is there a slow start process? Does the data ever r