I am developing an client server application on mobile phone and I would really apprecia开发者_StackOverflow社区te to get some comparisons between each of them ..UDP may be good for streaming audio/vi
We have a set of server applications which receive measurement data from equipment/tools. Message transfer time is currently our main bottleneck, so we are interested in red开发者_Python百科ucing it t
Consider the prototypical multiplayer game server. Clients connecting to the server are allowed to download maps and scripts. It is straightforw开发者_StackOverflow中文版ard to create a TCP connecti
I run a few clusters of servers at Amazon EC2.Lately, 开发者_如何学Gowe\'ve been running into an issue with the OS not cleaning up connection in a TIME_WAIT status, so I want to create an alarm to not
I was trying to write a stress tester for my own protocol when I stumbled up on this problem. Anytime I create more than 4 connections from one PC Flash denies to receive anymore messages from the se
My main goal is to create an advanced program for manipulating the packets that route within my network via the router. Let my program have total control over the router. Set the download/upload speed
Is it possible to get an accepted connection via cpp-netlib and use it like开发者_高级运维 a normal TCP Boost.asio socket?The socket_ member of boost::network::http::impl::http_async_connection is pri
I\'m just starting out learning about TCP/IP. I have written a simple TCP/IP server which listens on port 3000 and spawns a thread when a connection is received.That new thread sits and reads data.开
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I have a multi-process TCPServer which creates (by fork() on linux) one process (child) per client\'s request, and in the meanwhile it is listening otherconnection\'s request. So I have a 1 to 1 mappi