I am working on developing a mobile application using java for messaging services(P2P) I am still in the early stages, and searching about the best and most suitable protocol for such application. As
I believe I understand the practical differences between HttpWebRequest.Timeout and HttpWebRequest.ReadWriteTimeout. However, I\'m seeking further clarity on the difference between these two timeouts,
开发者_开发百科If you set the TCP_QUICKACK setting on every call on the socket, having previously set TCP_NODELAY, will the QUICKACK option overwrite the NODELAY call?
I have a simple TCP server that communicates with some devices via GPRS. It works correctly without any problem for a long time. Nowdays there is a change in the devices (client devices, that send dat
I\'m currently writing a low-level HTTP parser and have run into the following issue: I am receiving HTTP data on a packet-by-packet basis, i.e. TCP payloads one at a time. When parsing this data, I
I am creating an application that listens for connections (server) from a different application (client) via a tcp connection. So if both application where to be on the same network it will be easy to
We have been experimenting with a Delphi Indy (SVN trunk) client and Apache with mod_php. A PHP script is called which registers a shutdown function.
I need to send (duplicate) traffic from one machine (port) and to two different machines (ports). I need to take care of TCP session as well.
Apparently ICMP isn\'t the only way to create a Traceroute. This and this answer indicates it\'s possible to send a UDP packet (or any other) with a low TTL and wait for the ICMP message.
I am working with a 3rd party device which opens a tcp port that only allows one connection at a time. If my app connects to the port, all other connections are denied.