when i run the code below everything works fine,it\'s a simple app with three balls that you can move around...
Im trying to figure out how to see when a MotionEvent is done with an event (i.e, the user has pressed on the screen, dragged around, and took their fin开发者_如何学JAVAger off the screen). In the Doc
Would anyone by chance have a working example of using GestureListner with Monodroid?I can\'t seem to successfully translate what\'s out on the Net using Java.
I would like the user of my Android application to be able to move the contents of one TextView (A) to another TextView (B).They should be able to do this by dragging from A and releasing over B.I\'ve
I am working on a small, but nice open source project: A RealViewSwitcher that allows to switch between multiple views by performing a horizontal fling - like the Launcher of Android does. It is just
I’d like to open a dialog box with some simple information on it when a live wallpaper is tapped. Overriding onCommand in an Android live wallpa开发者_运维技巧per, and adding a custom dialog almost s
I have an app in which I am trying to allow the user to dim the display by gestures.I have a UIView which contains a number of other views and buttons, and over that I place a UIView whose background
What I want to do is to draw a line that will follow my finger.I\'ve created a custom view, and I have an onTouchEvent() that works.
I using jQuery to listen to the touchstart,touchmove and touchend, and I able to drag the \'dragitem\' in iphone Safari(position change that base on the touchmove). But now the issue is how i can make
Just curious. When the user touches the screen in an iPhone app, how does the OS handle the touch event? Does the current code block (function/method) finish, and then the touch event gets handled? Or