I wrote a simple cards game where the user plays his card doing TAP on one of the three imageviews (the cards)
I have this main.xml file: <?xml version=\"1.0\" encoding=\"utf-8\"?> <LinearLayout xmlns:android=\"http://schemas.android.com/apk/res/android\"
So if I tap or taphold it works as expected, but if I swipe I should get two events. The swipe and the swipedirection, but I also get a tap event as well. is there a way to remove the tap event if swi
If I have some basic game loop in a thread, lik开发者_如何学Pythone this: public void run(){ getInput(); //onTouchEvent method is only available in view class.
Im working on an app with a friend and i want the button to visually press by changing the background and vibrating and then when released it does whatever that button is supposed to do.
I\'m implementing a custom TextView and I want to do some action when the view is touched. I figured the onTouchEvent method would give me the full range of touches on the view without having to use s
I currently have (among others) these classes: public class Main extends Activity { Panel p; @Override public void onCreate(Bundle savedInstanceState) {
trying to find if touch event occurs or else just paint them. bool MyWidget::event(QEvent *event) { switch (event->type())
I want to draw line with glow effect like this The problem - i must generate this line in program in dependence onuser\'s interaction ( the form of line will be generated in onTouchEvent - ACTION_M
I want to开发者_如何学Python make my tableRow listen to OnSwipe, and then show a delete-button. I have added a gesturedetector and it shows the button when I swipe. But since I also have a onClick-lis