So what I\'m trying to make is a little space game, You control the ship with a graphic on-screen joystick using touch and drag. I have gotten this to work fine. The problem arises once I started to t
In my activity, I have a ScrollView with an OnTouchListener. This scrollView contains some imageViews.
I want a div element on my page which increases a number on the page while it is pressed. This is fairly easy, but I want this to work on IPad and Android devices as well.
In this post: Android: ScrollView in flipper It was suggested to set an onTouchnListener to the ScrollView which is part of a child of a ViewFlipper.
I have an application showing the map and some markers on it. I use the function draw(Canvas canvas, MapView mapView, boolean shadow, long when) to put the markers. If you click somewhere on the map a
So I have a UIView as my Root view on my iPad. I add some subviews to it, amongst which there\'s also an MKMapView.
Here is My Code: public boolean onTouchEvent(MotionEvent cv){ int x=(int)cv.getX(开发者_Go百科); int y=(int)cv.getY();
I am currently using osmdroid jar 3.0.1, and I have a MapView inside a \"Dragable Space\" (a view that you can swipe between screens).
Now I want to change the top margin(10 px down in every touch event) of img1 in every touch event.Below is my code.I have put this code in the touch event of my activity.
Sorry for the complex question let me explain. I\'ve created a custom widget that handles some ontouch events. What i want to do is when i start a touch event on that custom widget (onDown) i want tha