Hey all, I am using CUDA and the Thrust library. I am running into a problem when I try to access a double pointer on the CUDA kernel loaded with a thrust::device_vector of type Object* (vector of poi
I have been scanning the site for questions regarding large CUDA projects and I have found some good replies, anyway I have some开发者_StackOverflow中文版 doubts yet.
I\'m trying to compile a block of example code using Thrust in an attempt to help learn some CUDA. I\'m using Visual Studio 2010, and I\'ve gotten other examples to compile. However, when I compile
Problem I am using sort_by_key with the values being passed using a zip_iterator. This sort_by_key is called many times, and after a certain iteration it becomes 10x slower! What is the cause of this
I just learned about Nvidia\'s thrust library. Just to try it wrote a small example which is supposed to normalize a bunch of vectors.
I have a pair of arrays of equal size, I will call them开发者_JAVA技巧 keys and values. For example:
Is i开发者_如何学JAVAt possible to sort objects using the Thrust library? I have the following struct:
since i needed to sort large arrays of numbers with CUDA, i came along with using thrust. So far, so good...but what when i want to call a \"handwritten\" kernel, having a thrust::host_vector containi
I create a VS project using CUDA VS Wizard, and I try to build a cuda program using Thrust, the test program is quite simple: