I have an iPa开发者_StackOverflow中文版d app which has a network connection from another iPad.On the client iPad, I want to be able to take data from a NSInputStream (which comes from the server iPad)
I\'m baffled. I have an open NSInputStream which thinks it has bytes available.When I read the bytes, the operation always returns 0.I\'ve searched everywhere and my code looks like most everyone else
I created a NSInputStream to load content from a file(IOS): NSString* fileName = [[NSBundle mainBundle] pathForResource:@\"resource\" ofType:@\".dat\"];
can anyone tell me the funcion of istream and ostream in the following code and how can i declare istream and ostream as i hv picked the code from net m not having much knowledge about the code
-(NSString*)dateFilePath{ NSArray *paths=NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
I really would like to use the getBuffer:length: method of an NSInputStream. After a lot of research i couldn\'t find a valid example that uses this method, because most people really needed read: max
Is it possible to put in my NSDictionary into a NSInputStream? This would be my NSDictionary NSArray *keys = [NSArray arrayWithObjects:@\"name\", @\"device_token\", @\"identifier\", nil];
I\'d like to provide an accessor on a class that provides an NSInputStream for STDIN, which may be several hundred megabytes (or gigabytes, though unlikely, perhaps) of data.
I have created a java server, which takes screenshots, resizes them, and sends them over TCP/IP to my iPhone application.The application then uses NSInputStream to collect the incoming image data, cre