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NSInputStream read:maxBytes always returns 0

I'm baffled. I have an open NSInputStream which thinks it has bytes available. When I read the bytes, the operation always returns 0. I've searched everywhere and my code looks like most everyone else's doing the same thing. This is such a low level operation 开发者_如何转开发that I can't figure out how it could go wrong. I've tried this by connecting to a number of different hosts. I've also watched with Wireshark and I can see the host receiving the bytes I write, but the read:maxBytes operation still always returns 0???

case NSStreamEventHasBytesAvailable:
    {
        //Check stream status
        NSString *returnedStatus;
        commandLength = [commandString length];
        [commandString deleteCharactersInRange:NSMakeRange(0, commandLength)];
        returnedStatus = [NSString stringWithString:[self decodeStatus:[stream streamStatus]]];
        [commandString appendFormat:@"inputStream %@ status=%@\n",stream, returnedStatus];
        [self writeCommand:commandString];


        uint8_t *buf[buffLength];
        NSUInteger len = 0;

        len = [(NSInputStream *)stream read:(uint8_t *)buf maxLength:buffLength];

        if (len == 0) {
            //len = buffLength;
            [self writeCommand:@"No bytes read!\n"];
        }


I also run into this issue and i found an answer in the documentation:

- (BOOL)hasBytesAvailable

Return Value:

YES if the receiver has bytes available to read, otherwise NO. May also return YES if a read must be attempted in order to determine the availability of bytes.

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