Let\'s say we have a parametric curve, for example a circle: x = r * cos(t) y = r * sin(t) We want to plot the curve on the screen in away that:
I\'d like to create a game that has levels such as this: http://img169.imageshack.us/img169/7294/picdq.png
My math knowledge has never been very broad, so this maybe a simple question but I\'m not really sure.
开发者_如何学运维how do I plot an area around a set of points on a map in R? e.g. map(\'world\')
Background: I have a function in my program that takes a set of points and finds the minimum and maximum on the curve generated by those points. The thing is it is incredibly slow as it uses a while l
I am writing a program in java using the jogl opengl bindings. I need to create a bezier curve that varies in thickness along the curve. So far I\'ve only managed a thin bezier curve of single points.
I am writing a custom animation for wpf and as a non math guy I have a couple questions... If I am given two Point3D\'s, the From and To, and assuming the origin is at 0,0,0 how do I calculate a curv
I am trying to draw high order Bezier Curve using OpenGL evaluators: glMap1f(GL_MAP1_VERTEX_3, 0.0, 1.0, 3, 30, &points[0][0]);
i am working on blackberry curve 8300 i have added some components in the main screen,now i want to move the focus vertically when the trackball moves up or down and move the focus horizontally when
How can I find the point B(t) along a cubic Bezier curve that is closest to an arbitrary point P in the开发者_运维百科 plane?I\'ve written some quick-and-dirty code that estimates this for Bézier cur