When I 开发者_如何学Goinitialize a STL container such as a list< vector<char> > using e.g. my_list.push_back(vector<char>(5000, \'T\')) is this copied after construction? Or does the
I got next snippet from microsoft template <typename T> struct RemoveReference { typedef T type; };
During the implementation of the move constructor of a toy class, I noticed a pattern: array2D(array2D&& that)
I like the idea of const member variables especially when I wrap C functions into classes. The constructor takes a resource handle (e.g. a file descriptor) that stays valid during the whole object lif
After finding the answer to How to return an fstream (C++0x), I was now wondering if t开发者_运维百科here is a current c++0x library that implements move (or even swap) for fstreams (as gcc (27.9) doe
I have a base class that basically wraps up attaching a class to a arbitrary windows handle (e.g, HWND, HFONT), and uses a policy class to attach/detach and destroy:
I am upgrading a C++ project from MSVC 2008 to 2010, and because of the new CComBSTR move constructor [CComBSTR( CComBSTR&& )], I am getting a compiler error because of an ambiguous call.
I would like to return a noncopyable object of type Foo from a function. This is basically a helper object which the caller will use to perform a set of actions, with a destructor to perform some clea
As I\'ve asked in Move constructor/operator= and after a while I\'ve agreed and accepted right answer to that question I was just thinking, if would it be useful to have something like \"moving destru
I\'m trying to learn about new feature of C++ namely move constructor and assignment X::operator=(X&&) and I found interesting examplebut the only thing I quite not even understand but more di