I\'m not familiar with the internals of DeflateStream, but I need to store files in a Vendor\'s DB system that uses DeflateStream on binary attachments. The first thing I noticed was that all of my fi
Firstly, I\'m noticing that compressing the object requires more bytes then purely representing the object in binary form.(228 vs 166).
I have encountered a problem with DeflateStream -- some of the data is being written repeatedly, to the end.
I have a Zip archive with a large (important) file that will not extract.All Zip utilities that I\'ve tried, including those that claim to recover/fix broken Zip archives are unable to extract the fil
I\'m trying to do custom serialization/deserialization of an object as well as compressing/decompressing the serialized data with DeflateStreams. I originally did this for more complex objects but cut
So here\'s a strange one.I have this method to take a Base64-encoded deflated string and return the original data:
I\'m trying to use deflate/gzip streams in C# but it appears that the fi开发者_C百科les after compression are bigger than before.
Has anyone experienced the following error while using the .NET Deflate Stream? System.IndexOutOfRangeException: Index was outside the bounds of the array.
i know we can compress response by declaring Response.Filter as GZip or Delfalte streams, but how i can perform both compression and minification together? declarin开发者_运维问答g new class that inhe
I have 开发者_Go百科a simple code byte[] buffer = Encoding.UTF8.GetBytes(\"abracadabra\"); MemoryStream ms = new MemoryStream();