I\'m trying to save my Serialized ob开发者_开发技巧ject when the activity calls the onDestroy() but when i try to write my object using ObjectOutputStream a java.io.NotSerializableExeption is thrown.
Im trying to send a custom-made object over a socket connection. The class implements serializable but the cons开发者_开发问答tructor still throws a NotSerializableException when im trying to write th
I have this to send string or integer but if i want to send a string array what should i use?开发者_JS百科
I want to reset ObjectOutPutStream to update the new object state. But why it doesn\'t effect. The below code outputs \"BEFORE\" instead of \"AFTER\"? What\'s wrong with my code?
I have a java server that sends some data through a socket to a client developed in android. The data that sent is serialized...and at the client side when trying to read from the ObjectInputStream I
So, i have a class which has the following attributes private String name; private int counter; private DateFormat df;
I wrote a code that writes compressed objects into a file, My question开发者_如何转开发s is: is there a way that I could keep track of the increment of size of my file as the object being wrote in? he
First of all, thanks for reading. This is my first time in stackoverflow as user, although I\'ve always read it and found useful solutions :D. By the way, sorry if I\'m not clear enough explaining mys
I am writing a multiplayer game for Android phones. Communication is via Bluetooth. I have managed to send bytes from one phone to the other using the input / output stream. Since I need to be able to
Hello I am trying to send a Java File Object over a socket to a server which will then store it in 开发者_JAVA百科a database. Currently I have created a FileBean which stores the File object in it. I