This might be a straightforward question, even though I haven\'t found an easy solution to it: I\'ve implemented my custom UITypeEditor with the sole purpose of adding a PaintValue to bools. For the
I thought I had type editors and converters naile开发者_如何学God until I tried to persist a Readonly Reference type property after editing it in a UITypeEditor.
I have a FileNameEditor inside a property grid, which has a few entries like Main File :\"C:\\blah1\" Sec File: \"C:\\blah2\"
It\'s not quite 开发者_StackOverflow中文版as simple as the title says but I hope you understand.