#include <initializer_list> #include <utility> void foo(std::initializer_list<std::pair<int,int>>) {}
In the code below, my intent is to call one of two overloaded constructors for the kap (class opacity) based on what arguments are passed to the object of class material:
Suppose I have: // MyClass.h class MyClass { public: MyClass(); private: Something *something_; } // MyClass.cpp
I have played a lot the new Uniform Initialization with {}. Like this: vector<int> x = {1,2,3,4};
It\'s been brought to my attention by trial and error that there are certian C++11 features that depend on some sort of compiler magic (TM).I\'ve been messing around with implementing my own standard
One can push_back rvalues of a noncopyable-but-movable type into a vector of that type: #include <vector>
struct Structure { //Structure(const char* n, int v, bool a) : name(n), value(v), awesome(a) {} const char* name;
I\'ve been fiddling with a program for about 20 minutes and I found that for some reason it won\'t let me use inherited variables in initialization lists. This program, for example:
Why does this work: std::pair<int, int> p = {1,2}; std::vector<std::pair<int, int>> vp = { {1,2}, {3,4} };
I would like to use C++0x new initializer list feature to initialize a std::vector with a compile time defined number of items for a new API I\'m currently working on. Something like this: