I am creating a xcode 4 project template. I can get pretty much every thing I want in my project except a Source T开发者_如何学编程ree reference.
I\'m about to create a new application and wanted to know what template to start with for the follo开发者_StackOverflowwing functionality and any key pointers you can provide for a beginner would be r
As i understand it, .pch files are responsible f开发者_开发百科or precompiling header files. Sounds like something that can rebuilt or recreated.
I\'m building a project similar in design/scope to Invoice2Go and was wondering what the 开发者_运维百科appropriate iOS project type would be to start with in XCode.It doesn\'t really matter, from the
UIView not shown on my window based template? I am creating an app for this a was use the window based template and a view controller and for checking drop label but 开发者_Go百科after execution it ap
Does anyone know how to change copyright in the templates for Xcode? That is, at the top of a new file it writes:
following the next exact steps i get a 开发者_JS百科SIGKILL from xcode : creating a new Utility Based iOS template for the iphone
I am new in the programming world, and use XCode\'s IDE 开发者_开发百科and compiler (GCC?) to program. But I have a questions, what is the differences between \"empty project\" and \"external build sy
I am wondering if anyone knows of a open source or paid Xcode template. It would be for a basic game, ( NOT COCOS2d ).
I\'ve read Apple\'s \"Your first iOS application\" guide and everything there seems crystal clear to me. However, when I try to understand how View-based iOS application template provided in XCode wor