Is there a convenient analog of std::bitset<> that\'s dynamically sizable at instantiation time, but avoids the extra allocation required by boost::dynamic_bitset<>
I\'m trying to use boost::dynamic_bitset, as shown below: #include <boost/dynamic_bitset.hpp> class Bitmap
I would like to implement bitmaps of 64 bits, 128 bits and 256 bits. I was thinking of using specialized classes for these three.I need to开发者_StackOverflow社区 set the bits and also look them up. T
Given an array, unsigned char q[32]=\"1100111...\", how can I generate a 4-bytes bit-set, unsigned char p[4], such that, the bit of this bit-set, equals to value inside the array, e.g., the first by
Can you have bitset container of floating data types? Example: bitset<sizeof(float)*sizeof(char)> second(5.5f);
Lets say I got a large bitset (class doesn\'t matter, can be bool[100]) and I got 10x10 rectangles of colors black and white which I want to bind to each individual bit in my bitset.
I have a bitset of binary data that I wish to encode compactly as an ASCII string.I intend to initially compress the data using run-length encoding to give a sequence of integers; e.g.
I have this inside my private class declarations #include \"stdafx.h\" using namespace std; template <typename Key, typename T>
I\'m looking for a way to represent a set of integers with a bit vector (which would be the characteristic function of that set of integers) and be able to perform bitwise operations on this set.
I need to store a large number of Long values in a SortedSet implementation in a space-efficient manner.I was considering bit-set implem开发者_如何学运维entations and discovered Javaewah.However, the