Is there a ready to use code or som开发者_运维问答e sort to enable the fullscreen button on Safari for the ?video? Currently when the video is loaded, and click on it doesnt work.
my question is: Can the HTML5 Audio Player play files 开发者_运维技巧from the device. So if the user downloads a audio file from a website and save it on the device can the player read and play this f
I\'m experimenting with porting a simple audio utility called VoiceWalker to Javascript. VoiceWalker is a tool to help people transcribe audio, and it works like this:
Are you able with the grooveshark api to get a songs data and play it with the html5 audio tag? Or something similar..
I have code that has a playing video in a html5 canvas using interactivity to play sound when you click on certain spots.
We have a UIWebView that we are using to display and play a video and audio. We are using HTML5 controlls to do this.
I want to link a playlist with the <audio> element in HTML5, so that: When one song in the list ends, the next song starts automatically
I feel like I\'m taking crazy pills here because I can not figure out how to render the html 5 audio tag with custom controls.
my app lets user drag songs to add them. I was wondering how can i make sure that the files user dragged are actually music files and are playable? i can use loadedmetadata event but how would i know
When trying to use the HTML5 <audio> tag, I get this error: Only raw PCM 16 bits mono file开发者_开发技巧s with the same frequency as the current