How can I restrict the area that a WPF shader effect gets applied to, in a similar manner to the way th开发者_开发问答e obsolete BitmapEffectInput.AreaToApplyEffect used to work for BitmapEffects? Is
I know that Silverlight doesn\'t directly support the WPF开发者_JAVA技巧 bitmap effects, but I also know that Silverlight 3 supports HLSL shaders. Would it be relatively simple to write a bevel effect
I have a custom control type like: <Grid> ... </Grid> and Grid.BitmapEffect property. How can I change BitmapEffetc in this Control (Grid) via C# code (e.g. on event)?