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How would I write an HLSL bevel shader for Silverlight?

I know that Silverlight doesn't directly support the WPF开发者_JAVA技巧 bitmap effects, but I also know that Silverlight 3 supports HLSL shaders. Would it be relatively simple to write a bevel effect, ilke the one in WPF, and if so, can somebody recommend a good resource to learn how to do it?


Check out this thread: http://social.msdn.microsoft.com/Forums/en-US/wpf/thread/d19828e7-560e-4733-97b4-63326be8390c/


Vote below for adding muilti-pass shaders which would make this possible.

http://dotnet.uservoice.com/forums/40583-wpf-feature-suggestions/suggestions/480961-add-gloweffect-and-multipass-shaders-

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