I need to draw raw pixel data to the Nintendo DS\'s \"sub\" screen, such as if I was drawing to the main sc开发者_Python百科reen in \"framebuffer\" mode or \"Extended Rotation\" mode. How can I do thi
I\'m trying to get into NDS Homebrew, and have installed devkitPro and PALib, and linked it with Visual Express 2008.
I tried to modify this ARM assembly program (see bottom of the page) to use subroutines. It should display a red screen on the GBA (and compiling the exampl开发者_如何学编程e program it actually does,
I\'ve been looking in to Nintendo DS development on behalf of my agency and begun using t开发者_如何学Pythonhe devkitPro/libnds and PAlib, it seems ideal for our needs until we decide if it\'s a viabl
Do you know if there is a way to bring back mal开发者_如何学JAVAloc in its initial state, as if the program was just starting ?