Here\'s the part of the code dealing with it: NSDate *fireDate = [NSDate dateWithTimeIntervalSinceNow:1.0+index];
I have a \"sync\" task that relies on several \"sub-tasks\", which include asynchronous network operations, but which all require access to a single NSManagedObjectContext. Due to the threading requir
I\'m trying to port a game library over to the iPhone. Unlike SDL, this library doesn\'t take full control of your main() function, it\'s communicated with via quickly-returning functions from your ow
how to use how to use NSRunLoop in objective-Cand wait for some variable to change value ? T开发者_C百科hanksWe would not normally use a NSRunLoop in production to wait for a variable to change. One