I use an array to process radio signal and to obtain raw PCM audio. I am desperately trying to play this audio using Fmod Ex.
I want to get sound level, so I can display it in my SDL application (the platform is Linux) when recording sound. How can I do that? I use FMOD API in my app, but for recording, I\'m using SoX (forki
I\'m trying to set up 3D sounds with FMOD in a game which uses Ogre. The sound listener is attached to the camera which runs on a spline. I have footstep sounds attached to the player, and the volume
i am trying to play a stream in real time ( I keep appedning data to it as it comes in from a nexternal source) but no matter what FMOD doesn\'t want to carry on playing after the first chunk that got
FMOD_RESULT result; FMOD::Sys开发者_JAVA百科tem *system; result = FMOD::System_Create(&system);
i\'m currently working on a project in college. my application should do some things with audio files from my computer. i\'m using FMOD as sound library.
I\'m trying to use fmodex 4.30.03 to play an MP3 file under Mono/Ubuntu. My call to createSound() loo开发者_高级运维ks as follows:
亲亲小皮蛋 2022-03-08 10:54 现在基本上人手一部智能手机,所以很多游戏爱好者把对游戏的爱好从电脑转移到了手机上。毕竟手机能够随时随地的玩耍还不耽误工作,那么经常爱手游的小伙伴们你知道哪款游戏最火爆吗
i am trying to use FMOD example application \"dsp_effectperspeaker\" in my application. But i m getting error
I\'m trying to play only part of a sound using FMOD, say frames 50000-100000 of a 200000 frame file. I have found a couple of ways to seek forward (i.e. to start playback at frame 50000) but I have no