I\'m sending a text file - client-server breakup the text into packets each of 512 bytes but some packets contain text less than max size so on the servers side when receiving each packet I\'m calli
I am writing a Java TCP client which sends chunks of data to a C server. The client-server worked very well on my development PC. This code upon deployment on a hardware board showed packet loss. I on
I was searching for a way to efficiently pack my data in order to send them over a network. I found a topic which sugge开发者_JAVA百科sted a way : http://www.sdltutorials.com/cpp-tip-packing-data
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I\'m currently trying to use codes with libnetfilter_queue in userspace to modify packets that were queued in the NFQUEUE target in iptables. However I have little idea as to how to go about doing it.
I am working on a project involving correlations in distance of the server in relation to pings and traceroutes. So I am getting the number of hops and the average ping time for different web sites. I
I am using IPERF to send some packets from one PC to another. Following things have been observed while testing MSS (Maximum Segment Size) with IPERF.
I\'ve been stuck at this issue for the last 4 days and I can\'t seem to figure it out. I\'m trying to send data to myself using UDP packets so another program can read the bytes.
I开发者_StackOverflow中文版\'ve read some on the internet, and I\'m wondering how to send packets over TCP in C#. This is what I\'ve done so far:
I am working on a C++ server/.NET client applications couple in which my server (which runs the c++ on linux) broadcasts a message to show it\'s alive to the whole network and my .NET program listens