Coming from a Java/C# background, the MEL site came as a bit of a letdown to me, maybe because I wasn\'t used to it, but didn\'t think it was as clear as some API sites.
I am trying to create a plugin in Maya API that will basically have a menu inside of Maya and I will be able to load in a diffe开发者_开发技巧rent character head depending on which button was pressed.
I need to write a C++ implementation of the dnoise function from Maya. However, the documentation for thi开发者_如何学编程s function is woefully inadequate for describing what this function actually d
I am using python 2.6.1 corresponding numpy (http://space.dl.sourceforge.net/project/numpy/NumPy/1.5.0/numpy-1.5.0-win32-superpack-python2.6.exe)
I\'m trying to set up the Eclipse IDE to recognize the maya.cmds module, an all modules associated with the maya module. The following code are tests run in Eclipse, and Maya\'s script editor.
Is there even such a thing as a 3D centroid? Let me be perfectly clear—I\'ve been reading and reading about centroids for the last 2 days both on this site and across the web, so I\'m perfectly aware
What i开发者_C百科s the best way to do this? Googling has shown me a bunch of ways, but what is the current best? I\'d be happy enough to just get the model exported from Maya and rendered on the iPho
I have been trying to m开发者_StackOverflowake letter holes on a polygon cylinder. I have made the letter through Text option. I set the height a bit bigger than the height of the cylinder.
I\'m trying to link my app with the Maya C++ API, but i get: Debug/../src/main.cpp:80: undefined reference to `MLibrary::initialize(bool, char*, bool)\'
I wanna move the edge of 3D object with a slider in Maya UI. Is it possible to move any component (vertex,开发者_如何学Python edge or face) but not the whole object with the attrFieldSliderGrp comman