I am trying to make a game object that can be made semitransparent during the game\'s runtime. My semitransparency filter works fine when I apply it to my object\'s image before entering the game\'s
I\'m using flyingsaucer to render HTML to an image, using Java2DRenderer: Map<Key,Object> renderingHints = new HashMap<Key,Object>();
Is it possible to assign an alpha-transparent mask to a QWidget? I know how to set a mask using setMask but it seems it only supports black&white masks. Is it possible to make it support a true al
I\'m developing a movie player 开发者_C百科and I\'m using OpenGL to draw frames and On Screen Messages.
Im wondering if I\'m doing something wrong, or if this is as good a result as im going to get. Both PNGs on the left are 95x111. The image of the robot has a 5px or so padding of transparent pixels ar
In Safari on iPhone/iPad, when I use two fingers to zoom webpages that have PNGs with an alpha channel, there are obvious rendering开发者_运维技巧s errors (vertical stripes) at certain zoom levels.
I bought this flying birds MOV file from istockphotos and now I\'m stuck trying to implement it into my webpage, I want it to run like a flash file, every few seconds but I can\'t seem to be able to i
I\'m trying to understand why the code below changes the QImage in Qt. It\'s not meant to do anything (yet), it\'s just for testing. When I run the code on an image with alpha, the alpha channel is lo
Imagine simple script: from PIL import Image from aggdraw import Draw, Brush im = Image.new(\"RGBA\", (600, 600), (0, 0, 0, 0))
I\'m using jQuery cycle to fade my slideshow in / out. My slides have a background, and their are semi-transparent PNG\'s (usingtag) within my slides. While the slide is fading in, the semi-transpare