I have a Vector full of longs. I would like to be able to always call getFirstElement() on a Vector and then perform an action, let\'s say addToOther开发者_如何学编程Vector(). I want to be able to no
I found it interesting to read on one of the ways that you can do functional dynamic dispatch in sicp - using a table of type tag + name -> functions that you can fetch from or add to.
I am currently looking for various ways to impl开发者_如何学Cement dynamic dispatch. As far as I know, there are two \"easy\" ways to implement this:
This is with respect to a physics engine. Once a collision occurs, it returns me the information that two gameObjects are colliding. All entities, like player, monster, bullet etc are derived (inherit
I\'m trying to modify Guido\'s multimethod (dynamic dispatch code): http://www.artima.com/weblogs/viewpost.jsp?thread=101605
Is the Visitor Pattern the fastest way to accomplish method parameter type identification (effectively single dispatch on a parameter, not a member\'s class) in C++?I might know the exact method(s) I
The question shown below is an interview question: Q) You are given/have a datatype, say X in C. The requirement is to get the size of the datatype, without declaring a
i\'m getting the below error, When compiling the Asp.Net web deploy 开发者_开发知识库project
This is heavily simplified for the sake of the question. Say I have a hierarchy: struct Base { virtual int precision() const = 0;
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