I\'m creating a class for configuration file handling. The w开发者_运维技巧ay I want it to work is:
class Child; class Parent { public: void (*funcPointer)(); void (*funcPointer2)(Parent* _this); void (Child::*funcPointer3)();
Well I\'ve hit the brick once again.. Again something I don\'t see the reason it is wrong and have no idea how to make it work:
I have the following class: class Point2D { protected: double x; double y; public: double getX() const {return this->x;}
The following code d开发者_如何学Pythonoes not compile ... any idea why? Is this illegal C++? class Handler {
In code below (please see comment): #include \"stdafx.h\" #include <iostream> using std::cout; 开发者_开发知识库struct Base
If I make a pointer-to-base-member, I can convert it to a pointer-to-derived-member usually, but not when used within a template like Buzz below, where the first template argument influences the secon
If the following from the C++ FAQ Lite 开发者_如何学运维is true: \"a function name decays to a pointer to the function\" (as an array name decays to a pointer to its first element); why do we have to
I\'ve been messing about with member-function pointers in relation to a previous question. In the code below I call methods on a class (B) that change a variable (count) in it, but I never make an ins
I am using a library of code from a tutorial for providing functionality for passing function开发者_StackOverflow社区 points of non-static member functions to a function that expects a static function