I want my java me program to run as efficiently as possible. my goal is to make a ray cast and want to know the best way to traverse voxels. I have heard that conversion开发者_JS百科 and comparison of
This question concerns converting a floating point number that is less than abs(1) and negative to 32.32 format, for example: -0.1234.
As part learning exercise, part hobby project, I am implementing my own interpretation of the Cooley-Tukey FFT algorithm on an AVR using fixed point math.I haven\'t dealt much with fixed point math be
I\'m working on some fixed point coding these days. If I have a bunch of 16 bit samples fr开发者_Python百科om an ADC and I do multiplication with a 16 bit filter coefficient, the result could be a 32
So I am creating a time tracking application using Ruby On Rails and am storing the time as a number representing hours.
I\'ve got a question about coding an algorithm for a Texas Instruments TMS320C64xx DSP in MATLAB: I\'ve got a working sloppy implementation of my filter in MATLAB. My goal is to use MATLAB Embedded C
I am looking for the best inverse square root algorithm for fixed point 16.16 numbers. The code below is what I have so开发者_JAVA技巧 far(but basically it takes the square root and divides by the ori
I am writing an app for Android, using OpenGL ES 1.x, but I would like answers which include iOS devices and OpenGL ES 2.x.
I\'m not the math uncle开发者_StackOverflow中文版, but a real one told me this: \"use fixed point instead of floating
I\'d like to rotate an image 360 degrees continuously around a fixed point. I\'ve seen a few examples already such as: