boost signals allows temporarily blocking a connection via a connection member function. However, I have a single signal with many connections. The connections are stored and maintained by their respe
Since I love progamming in both C# and C++, I\'m about to implementing a C#-like event system as a solid base for my planned C++ SFML-GUI.
I have a class Yarl in my code with a member function refresh that I want to bind to two boost::signals.One of these signals is a member of a class EventHandler defined like this:
I\'m building with g++, and yesterday a helpful person on SO told me to compile with the -D_GLIBCXX_DEBUG and -D_GLIBCXX_DEBUG_PEDANTIC flags.I did so, and I spent most of yesterday tweaking my code t
Is it possible to block 开发者_如何学JAVAthe removal of certain slots from a signal in the boost.signals library?
I am using the boost library and my question is about boost::signals. I have a signal t开发者_StackOverflowhat might call many different slots but only one slot will match the call so I want this part
I\'m using boost::signals and leaking memory when I try to connect multiple signals to a single slot_type. I\'ve seen this same leak reported on various forums, but can\'t find any that mention the co